Posts Tagged ‘Developer Diary’

Dante’s Inferno Update: Demo News and New Trailer

Wednesday, November 11th, 2009

A double dose of Dante’s Inferno news this morning that’s sure to make gamers happy.

First up, news from EA (courtesy of Kotaku) concerning the release date for the game’s official demo. PS3 and XBox 360 owners will be able to try out the first level of the title sometime next month. EA hasn’t been more specific than that but you can at least sleep easy tonight knowing that you’ll be guiding Dante through Hades sooner rather than later.

If that wasn’t enough to satiate your need for all things Inferno, here’s another developer diary on the game. This newest segment covers level six, better known as “Heresy”. This new level finds Dante going deeper into Hell–and it’s the first area in the game that really portrays a fire-and-brimstone Hell that many of us recognize from the Bible. One of the producers mentions that by this stage, we’re “in Satan’s backyard”.

Dante’s Inferno continues to impress me with each new diary they reveal (which means EA’s marketing plan is working). We’ll all get a chance to experience the finished product when it hits retailers everywhere on February 9th of next year.






Dante’s Inferno Developer Diary: Anger

Monday, October 12th, 2009

Dantes Inferno

EA’s been cool enough to share another new Developer Diary for their forthcoming action game Dante’s Inferno. This one is entitled “Anger”, and as you might have guessed, it’s all about how Dante will bring the pain to Hell’s minions.

I’ll let the clip speak for itself, but the crew behind the game spends roughly five minutes talking about Dante’s Death Scythe melee weapon, how they came to choose it over a more traditional sword, and the benefits of the Cross magic combat system. Interspersed with that is a lot of gameplay footage to whet your appetite.

In a somewhat unrelated note, kudos to whoever is responsible for making these clips. Unlike most game developer diaries, the director and designer for these ones have done a really nice job (come to think of it, they did a nice job on EA’s Dead Space: Extraction clips as well) of making these things visually interesting through the use of backgrounds and lighting. It’s nice to see clips where it isn’t just some developer sitting in his office talking to the camera.

Back on topic, we’ll all get our tickets punched for a journey into the bowels of Hell this coming February when Dante’s Inferno debuts on the PS3, PSP, and Xbox 360.

Jump past the break to check out the video.

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